Agile Teams

Certified Innovation Games® for Agile Teams

Many of the practices and processes followed by agile teams are enhanced and improved through the integration of Innovation Games®. This one-day intensive Innovation Games for Agile Teams course will enable agile practitioners to put Innovation Games® to use to identify customer requirements, improve retrospectives, prioritize backlogs, create better release plans and much more. Find complete details and upcoming courses here.

What You’ll Learn

Innovation Games® are serious games that can be used to deliver cost-effective market research for Agile teams and super-charge the product planning process. Based on the book of the same name by Luke Hohmann, Innovation Games® power innovation by enabling you to better understand your customers.

This course will help you gain a better understanding of how to apply these games within the context of an Agile development process. While there is a lot to love about Agile development, many practices can get pretty tiresome. Retrospectives stop working when teams become bored with answering the same three questions (“what worked, what didn’t work, what should we change?”). Prioritizing a product backlog in a single meeting before, or during, release planning using a spreadsheet isn’t very engaging. Developing and presenting a product roadmap using PowerPoint gets pretty old, especially when you can’t find a way to show the growth in functionality of your product.

Course Outline:

Luke Hohmann, Innovation Games, Joe Sterne PhotographyBeginning with an overview of Innovation Games, you will learn how to:

* Identify customer requirements for an ideal product through Product Box
* Improve retrospectives with Speed Boat
* Prioritize your backlog through the online game Buy a Feature Online
* Plan a successful project through the game Remember the Future
* Develop better release plans with Prune the Product Tree
* Understand product usage with Me and My Shadow and Start Your Day

Agile should be fun! And when you integrate the games described in this class into your Agile practice, it will be.

Certified Collaboration Architect

Our one day Innovation Games for Agile Teams course earns participants 60 Experience credits in the Certified Collaboration Architect program—equivalent to a Yellow Belt. For more details on the program click here.

Who Should Attend

* All members of Agile teams with a focus on product planning, product development and product management.
* Anyone who wishes to create more innovative product and service offerings.

Instructors

Conteneo has certified a select group of talented and knowledgeable industry leaders as Innovation Games® Qualified Instructors. Their decades of real-world experience in wide range of industries ensures our courses give you the practical, hands-on education you need to put Innovation Games to work the moment you’re back in the office.

Why Should You Attend? Here’s What People Are Saying about Us:

[blockquote cite=”Paul Dunay, Global Managing Director of Services and Social Marketing, Avaya”]
What happened over those 2 days [of training] was amazing – we took real world problems that Luke encountered (with the names changed to protect the guilty!) and applied Innovation Games to solve them. It was less about learning the games but more about learning to solve a problem with gaming.
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[blockquote cite=”Anu Ramaswamy, Agile Product Management consultant”]
If you don’t know much about Innovation Games®, I highly recommend you read the book and/or take the class. I believe that these games will enable a high level of collaboration between business and IT, and will help huge strides towards designing software applications with a user-centered design. comments on her experience taking the class and details how Innovation Games can be used to help you decide what to build here.
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[blockquote cite=”Israel Gat, Director of Cutter Consortium’s Agile Product & Project Management practice”]
This is a shameless plug for Innovation Games. Shameless that it might be, it is grounded in the hands-on experience I acquired as a participant in Luke Hohmann’s workshop on the subject. While Innovation Games had been conceived, implemented and published by Luke more than 5 years ago, the contemporary online implementation breaks new ground.
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[blockquote cite=”Stacia Viscardi, Agile Evolution”]
Innovation Games are such a fun, but serious, way to help set product direction. I love that the games are about people; added to our quantitative tool sets, Innovation Games give a robust meaning to “what do our customers really want?”
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