Innovation Games® Certification in Washington DC

Founder of the Serious Games At Work website, Tom Grant will be hosting an Innovation Games® workshop for Customer Understanding on May 29-30 in Washington DC. These games (originally outlined in Luke’s groundbreaking book, Innovation Games: Creating Breakthrough Products through Collaborative Play) enable you to work directly with your customers, eliciting unique insight into what they truly want from your product or service. Tom Grant has been using serious games for over two decades, in education, software innovation, and military affairs. He currently works as a senior consultant for the Cutter Consortium, and previously as a senior analyst at Forrester Research.

This two-day certification course will teach you how to use a variety of games with your customers to:

  • Uncover unspoken needs & breakthrough opportunities
  • Understand where your offerings fit into your customers’ operations
  • Clarify exactly how & when customers will use your product or service
  • Deliver the right new features & make better strategy decisions
  • Increase empathy for the customers’ experience within your organization
  • Improve the effectiveness of the sales & service organizations
  • Identify your most effective marketing messages and sellable features
  • Discover what customers don’t like about your offerings

 

For more information on these courses and registration click here

 

 


Innovation Games® Certification Returns to the Bay Area

Innovation Games® Certification Returns to the Bay Area

Luke Hohmman, founder and CEO of Conteneo Inc. (formerly The Innovation Games Company) is teaching a two-day Innovation Games® Certification course in Mountain View, CA May 8th – 9th, 2014.

Completion of the Certified “Innovation Games® for Customer Understanding” course gives attendees practical and intensive practice planning, facilitating and post-processing results from both online and in-person Innovation Games. Completion also certifies participants as an Innovation Games Certified Collaboration Architect (CCA), Orange Belt Level.

Details

When: May 8-9, 2014 ; 9:00 AM – 5:00 PM Pacific (This is 2-day class with coffee & lunch each day)
Where: TBA, Mountain View, CA
Cost: $895 before Feb. 3, 2014
Registration & More Info


Innovation Games® Certification in Silicon Valley

Innovation Games® Certification in Silicon Valley

Join Luke Hohmman, founder and CEO of Conteneo Inc. (formerly The Innovation Games Company), for a two-day Innovation Games® Certification course in Mountain View, CA, on March 20-21, 2014.

Completion of the Certified “Innovation Games® for Customer Understanding” course gives attendees practical and intensive practice planning, facilitating and post-processing results from both online and in-person Innovation Games. Completion also certifies participants as an Innovation Games Certified Collaboration Architect (CCA), Orange Belt Level.

Details
When: March 20-21, 20014;  9:00 AM – 5:30 PM  (This is 2-day class with coffee & lunch each day)
Where: TBA, Mountain View, CA.
Cost: $895 before Feb. 3, 2014
Registration & More Info


Innovation Games® Certification in Boston Area!

IGQI Jason Tanner, co-founder and president of Applied Frameworks (formerly Enthiosys) is teaching a two-day

Jason Tanner, Applied Frameworks President and Innovation Games Qualified Instructor

Innovation Games® Certification course in Waltham, MA January 21-22, 2014.

Completion of the Certified “Innovation Games® for Customer Understanding” course gives attendees practical and intensive practice planning, facilitating and post-processing results from both online and in-person Innovation Games. Completion also certifies participants as an Innovation Games Certified Collaboration Architect (CCA), Orange Belt Level.

Details

When: January 21 & 22, 2014 from 9 to 5PM
Where: Hilton Garden Inn, Waltham, MA.
Cost: $895 before 12/21 (this is 2-day class with coffee & lunch each day)
Registration: http://www.brownpapertickets.com/event/510087


Certified Innovation Games® training for Customer Understanding in Stockholm

Ulf Hannelius giving an Innovation Games® for Customer Understanding course in Stockholm

Qualified Instructor Ulf Hannelius organizes an Innovation Games Certification Course, “Innovation Games® for Customer Understanding” in Stockholm on October 3rd. Completion of the course designates you as a Certified Collaboration Architect, Orange Belt. (For more details, see our website http://innovationgames.com/certification/)

Our certification courses are designed for market research professionals, product managers, product owners/developers, agile team members, marketing managers and others who want to use serious games to develop better customer understanding and drive the creation of more successful products and services.

This course prepares participants to plan, play and facilitate online and in-person Innovation Games to solve real-world business problems upon completion.

Event Details


Date & Time: October 3-4, 2013 (8:00am – 5:00pm)


Cost:

10500 SKr – Super Early Bird

12000 SKr – Early Bird

15000 SKr – General Admission

Register & More Information

http://igcertm2013-igwebsite.eventbrite.com/


New Class! Certified Innovation Games Trainings in Paris led by Raphael Goumot

Certified Innovation Games® for Customer Understanding in Paris led by Raphael Goumot

Join Raphael for an Innovation Games Certification Course, “Innovation Games® for Customer Understanding” in Paris.  Completionof the course designates you as a Certified Collaboration Architect, Orange Belt. (For more details, see our website http://innovationgames.com/certification/.)

Our certification courses are designed for market research professionals, product managers, product owners/developers, agile team members, marketing managers and others who want to use serious games to develop better customer understanding and drive the creation of more successful products and services.

This course prepares participants to plan, play and facilitate online and in-person Innovation Games to solve real-world business problems upon completion.


Cost: 1490€

Register & More Information on: http://www.agilbee.com/innovation_games.html#4

Dates:

DateLocationCourse
July 7-8, 2013Paris, FranceCertified Innovation Games® for Customer Understanding
September 12-13, 2103Paris, FranceCertified Innovation Games® for Customer Understanding
November 21-22, 2013Paris, FranceCertified Innovation Games® for Customer Understanding
December 5-6, 2013Paris, FranceCertified Innovation Games® for Customer Understanding


Innovation Games® trainings in the Netherlands coming up!!

Innovation Games® for Customer Understanding in Utrecht, Netherlands

Join Cesario for an Innovation Games Certification Course, “Innovation Games® for Customer Understanding” in Utrecht, Netherlands.  Completion of the course designates you as a Certified Collaboration Architect, Orange Belt. (For more details, see our website http://innovationgames.com/training/upcoming-courses/)

Our certification courses are designed for market research professionals, product managers, product owners/developers, agile team members, marketing managers and others who want to use serious games to develop better customer understanding and drive the creation of more successful products and services.

This course prepares participants to plan, play and facilitate online and in-person Innovation Games to solve real-world business problems upon completion.


Cost: 245€ discount Early Bird; 1495€ General Admission

Register & More Information

September 9-10:

http://www.agilix.nl/scrum-trainingen/trainings-kalender/187-innovation-games-for-customer-understanding-2014.html

November 18-19:

http://www.agilix.nl/scrum-trainingen/trainings-kalender/188-innovation-games-for-customer-understanding-2013.html

Dates:

DateLocationCourse
September 9-10, 2013Utrecht, NetherlandsCertified Innovation Games® for Customer Understanding
November 18-19, 2013Utrecht, NetherlandsCertified Innovation Games® for Customer Understanding

 


THE INNOVATION GAMES® COMPANY LAUNCHES CERTIFICATION PROGRAM

THE INNOVATION GAMES® COMPANY LAUNCHES CERTIFICATION PROGRAM

The comprehensive program rewards skill and experience in using Innovation Games, Gamestorming and related techniques to solve business problems.

April 12, 2013 — Mountain View, CA. The Innovation Games® Company, the leading producer of online and in-person serious games for business, today announced the launch of its “Innovation Games® Certified Collaboration Architect Program”. Built around skill and experience with planning, playing and facilitating serious games to accomplish business goals, the program connects organizations needing Innovation Games services with experienced Innovation Games Certified Collaboration Architects (CCAs).

“The Certification program has evolved from direct requests from our largest customers to help them identify and hire qualified facilitators. We’re also seeing companies list Innovation Games® as prerequisites for employment, which matches the increasing demand we see in the business world, as more and more companies integrate serious games into their business processes,” says Luke Hohmann, CEO and Founder of The Innovation Games® Company.

“With more than 1,000 people trained in our methods—both inside and outside of corporations—-and a growing user base for our online software,” Hohmann continues, “it was time to create a program to connect Collaboration Architects with the organizations putting serious games to work.”

The “Innovation Games® Certified Collaboration Architect Program” enables individuals who facilitate and produce Innovation Games® and similar techniques to more effectively market their services to potential clients. Through the program, Certified Collaboration Architects earn “Belts” for facilitating and producing both online and in-person games using Innovation Games®, Gamestorming and other approved techniques within the community.

CCAs can be ranked at 9 belt levels, designating them as Apprentice through Master Certified Collaboration Architects. In the months ahead, CCAs will be able to also earn and be recognized for special achievements or skills, such as being an excellent discussion leader, or possessing unique knowledge of a given domain or industry. Higher-ranked CCAs get more options to promote themselves in the community.

Organizations needing serious games expertise win big with this program. They can search the “Find an Expert” database to find Certified Collaboration Architects with the right mix of skills and experience for their research, collaboration and strategic planning needs. This allows companies to get the best insights from their serious games engagements.

For more information about how the Innovation Games® Certified Collaboration Architects Program can help you succeed, check out our website or contact us at info@innovationgames.com.

##

About The Innovation Games® Company

The Innovation Games® Company is the leading producer of serious games—online and in-person—for business. Innovation Games helps organizations large and small get actionable insights into customer needs and preferences to improve performance, through collaborative play, having worked with such companies as Cisco, Reed Elsevier, Yahoo!, Qualcomm, SAP, Emerson Climate Technologies and more. To learn more about Innovation Games® Online, our online game platform for real-time, distributed collaboration and Knowsy for Sales, our sales enablement game, visit http://innovationgames.com.

To learn more about the Certified Collaboration Architect Program, please visit: http://innovationgames.com/certification/


Certified Innovation Games® for Agile Teams

Certified Innovation Games® for Agile Teams

Join us on June 3, 2013 for our Innovation Games Certification Course:  Innovation Games for Agile Teams training. Completion of the course designates you as a Certified Innovation Games Facilitator, Yellow Belt. (For more information on Certification and Belt Levels, see the Innovation Games website.)

Date: June 3, 2013

Timing: 8:00 AM – 5:30 PM

Location: 2300 Wilson Blvd, Arlington, VA 22201

Venue: Navy League Building

Register: Here

Course Description

Many of the practices and processes followed by agile teams are enhanced and improved through the integration of Innovation Games®. This one-day certification course will enable agile practitioners to put Innovation Games to use to identify customer requirements, improve retrospectives, prioritize backlogs, create better release plans and much more.
Innovation Games® are serious games that can be used to deliver cost-effective market research for Agile teams and super-charge the product planning process. Based on the book of the same name by Luke Hohmann, Innovation Games® power innovation by enabling you to better understand your customers.

This course will help you gain a better understanding of how to apply these games within the context of an Agile development process. While there is a lot to love about Agile development, many practices can get pretty tiresome. Retrospectives stop working when teams become bored with answering the same three questions (“what worked, what didn’t work, what should we change?”). Prioritizing a product backlog in a single meeting before, or during, release planning using a spreadsheet isn’t very engaging. Developing and presenting a product roadmap using PowerPoint gets pretty old, especially when you can’t find a way to show the growth in functionality of your product.

Course Outline:

Beginning with an overview of Innovation Games, you will learn how to:

* Identify customer requirements for an ideal product throughProduct Box
* Improve retrospectives with Speed Boat
* Prioritize your backlog through the online game Buy a Feature Online
* Plan a successful project through the game Remember the Future
* Develop better release plans with Prune the Product Tree
* Understand product usage with Me and My Shadow and Start Your Day

Agile should be fun! And when you integrate the games described in this class into your Agile practice, it will be.

Who Should Attend

* All members of Agile teams with a focus on product planning, product development and product management.
* Anyone who wishes to create more innovative product and service offerings.

Prerequisites

Although not strictly required, it is helpful if participants read the book Innovation Games®: Creating Breakthrough Products Through Collaborative Play before the course.

Materials

  • Course Presentation
  • A variety of handouts used to stimulate thinking and apply the materials
  • Case studies
Cancellation Policy
For information on our cancellation policy please visit our website.
Instructor

Luke Hohmann is the Founder and CEO of The Innovation Games® Company. The author of three books, Luke’s playfully diverse background of life experiences has uniquely prepared him to design and produce serious games. Luke graduated magna cum laude with a B.S.E. in computer engineering and an M.S.E. in computer science and engineering from the University of Michigan. In addition to data structures and artificial intelligence, he studied cognitive psychology and organizational behavior. He is also a former National Junior Pairs Figure Skating Champion, as well as a certified aerobics instructor. In his spare time, Luke likes roughhousing with his four kids and his wife’s cooking. He also enjoys long runs in the Santa Cruz mountains to burn off his wife’s cooking.


Certified Scrum Master with Innovation Games®

Certified Scrum Master with Innovation Games®

All CSM courses are taught by Certified Scrum Trainers. Taking a CSM course, passing the CSM test, and accepting the license agreement designates you as a Certified ScrumMaster, which indicates that you have been introduced to and understand the basic concepts you need to perform as a ScrumMaster or team member on a scrum team.  This course also satisfies two elements of the CSD track: Scrum Introduction and Elective.

Looking for a straight-forward explanation of Scrum and how to use it effectively?  Searching for ways to tailor your current processes to effectively support Scrum? During this two-day dynamic, interactive Certified ScrumMaster class, renowned consultants Carlton Nettleton and Jason Tanner will share their proven, real-world experiences and techniques implementing Scrum and show you how you can be successful with Scrum.

Through short, focused lectures that simplify each piece of the Scrum framework, the class will include lots of peer-to-peer discussions and small group activities, which reinforce each topic and will help you maximize your understanding and retention of Scrum.  You will learn from Carlton and Jason’s experiences, and the experiences of the other attendees, what works and what does not work with Scrum.  Most importantly, you will have a blast learning as there is absolutely NO PowerPoint in this class.

Location: Rally Software, Halifax St. & Cedar St. Door C, Suite 105 Raleigh, NC 27604

Date: Thursday, March 28 – Friday, March 29, 2013

Time: 9:00am – 5:00pm

Register: Here

The learning objectives for this course are:

  • List the five values of Scrum and the eight essential Scrum principles.
  • Discuss each piece of the Scrum framework, its’ purpose and interaction with the other pieces of the framework.
  • Describe the rights, responsibilities and interactions of each role in Scrum-Team Member, Product Owner, ScrumMaster and Stakeholder.
  • Discuss with the other participants what Scrum means to you and what it will mean to be a ScrumMaster in your organization.
  • Identify the main obstacles to using Scrum and the challenges for sustaining Scrum in your organization.
  • Evaluate if Scrum is the right process for you, your team, your project and/or your organization.
  • Practice applying ScrumMaster skills and thinking to solve day-to-day issues and challenges.
  • Watch Scrum in action as the framework of Scrum will be used to deliver the course material.
  • Draw a diagram describing the Scrum framework, highlighting all meetings, roles and artifacts.
  • Explain how Innovation Games® can help your team and business achieve better results with Scrum.
What you will receive from this course:
  • A vivid, 55 page student workbook full of custom exercises, activities and course summaries that capture the essential points you need to learn and comprehend to pass the Certified ScrumMaster assessment.
  • A signed copy of Carlton’s book, Fourteen Observations of Good Scrum Practice, to use as a study guide to prepare for the assessment.
  • Documented Scrum case studies explaining how Scrum was used to create successful outcomes and improved teams.
  • A reading list of great books to jump start your continuing education on topics such as how to do Scrum better, scaling Scrum, distributed Scrum, estimating and planning, Lean Thinking, facilitation, collaboration, communication and other essential topics.
  • Thought-provoking articles relating to the role of ScrumMaster, the challenges associated with doing Scrum, identifying waste in your business, the Agile Manifesto, how Scrum was used to rescue a troubled project and facilitating change.
  • A forty-five minute, personalized question and answer session with a Scrum expert at the conclusion of the first day to answer your specific questions about Scrum and how to get started in your company.
  • Two-year membership with the Scrum Alliance providing access to additional articles, case studies and templates authored by other Scrum practioners like yourself along with discounts to Scrum events and conferences.
  • One year standard subscription to Innovation Games® online – a $495 value.
Who should attend:

Any person who is interested in learning more about Scrum or wants to make Scrum work better for their Team or organization, is encouraged to attend.  While the focus of the class is for people who want to learn how to leverage the Scrum framework to bring about change, any member of the Team or the organization who is interested in how to use Scrum would find this class useful.  Typical attendees in the past have been functional managers, Team leads, analysts, architects, engineers, software developers, directors, testers and other roles that support product development.
This is what you will learn from the other participants in the course:

“Learn how they implemented Scrum, roadblocks they faced and how to overcome those”

“Knowledge to decide whether Scrum is for me or not and when to implement it”

“That others are facing similar issues in adopting and adapting to Scrum”

“I learned a lot from people with different roles in their organization”

“Mechanics are not the emphasis for success in this methodology”

“The issues I face in my work is common among my classmates”

“Surprised that Scrum is not as structured as PMI”

Instructors

Carlton Nettleton
My name is Carlton Nettleton and I am the President of  Look Forward Consulting.  My passion is to share my excitement, enthusiasm and encouragement with teams and organizations as they reach for higher levels of performance and engagement. My business is to help your business grow and flourish.
When we work together, I will be sharing tools, techniques, practices and insights I have gained in the last 10 years while working with Agile teams as both a contributor (I used to write code a long time ago), leader and a consultant.  My goal is nothing less than to develop high-performing teams through a combination of visibility, accountability and real ownership of the work and authentic personal relationships.  When these factors come together in your organization, teams will deliver not just the same mediocre results faster, but astonishing results.  The types of outcomes and innovation that will stun your leadership, customers and competitors.
Today, my main focus is to lend my experience and deep knowledge of Scrum to organizations that are looking for something more out of their business and teams. Together we will apply Scrum and Lean Thinking to your projects so you can develop products that satisfy your customer’s needs better than your competitors.
Jason Tanner
Jason coaches, teaches and mentors product managers and teams to achieve their goals through Agile principles and practices.  He currently focuses on large enterprise transformation.  Jason brings his professional experience with software companies, a telecom carrier and the Marine Corps to engagements.  Jason has been an Agilist for 6 years.  His expertise spans Agile product management, product marketing, business planning, partner relationships, project management and leadership.  Jason attends and speaks regularly at local events – wherever he works – national and international events including Scrum Gatherings and Agile Alliance conferences.  He holds an engineering degree from Cornell and an MBA from Duke and is a CSM and a CSP.