James Coplien will be presenting at a special event hosted by Linked In, the Silicon Valley Leadership Network, and Agile Learning Labs. The topic of the talk is below. Check out the meetup link here (SV-ALN) for more information and to RSVP. Our CEO Luke Hohmann will be in attendance.
The event will be held at Linked In building on 2025 Stierlin Court in Mountain View, CA from 6:30 to 9PM on Wednesday, August 8th.
“Agility” in Danish is a performance sport done by trained dogs. While training and pedigree papers have certainly found a place in Agile’s human namesake, good Agile practice is more in the hands of the Team than the Trainer. This talk discusses a Kaizen-based approach to Scrum and a shift in focus from a facts-and-knowledge-based approach to an empirical, introspective, and experiential approach based on games.
We’ll discuss the business problems of attendees, pick one or two, and as a group select the right Innovation Game, playing and presenting the results. This interactive, real world, case study-based approach gives you a chance to put the games into practice immediately, learning by doing.
What business problem are you struggling with?
Unsure if you’ve really got the requirements right for your next release? Do your really know what your customers want/need?
Does your product roadmap match up with customer expectations and market conditions?
Are your project/sprint retrospectives so dull, you’re not getting the insight needed to make the next iteration a success?
Tech@State, whose mission is connecting technology with opportunity to aid U.S. diplomacy and development, is holding a two-day conference on May 27-28, 2011, focusing on how serious games can be used to teach, train and solve real world problems. The Washington, DC event’s schedule is still forming, but participants will explore the mechanics of games, business and sustainability, design, education, international aspects, games for social change and much more.
March 19, 2011
9:00 AM – 5:00 PM Hacker Dojo, Mountain View, CA
Are you interested in how games can be used to solve problems? How collaborative play can help teams communicate, prioritize and reach decisions together? How serious games and the concept of gamification are transforming the world of work?
Join us on March 19, 2011 for the Innovation Games Exchange, an unconference where the Innovation Games community will explore creative ideas around playing, planning and designing serious games.
This one-day forum is open to anyone with an interest in learning how collaborative play can help teams collaborate, prioritize and communicate more effectively—from those who have heard provocative things about serious games and their application through those who use games on a regular basis—to those who design and develop games in the physical and digital worlds.
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